9.18 HeightMap
Mutiplies a greyscale image with the input texture. You can use this to create an illusion of the texture being projected on an uneven surface.
| Parameters |
| Default |
| Range |
| Description |
| Path |
| "" |
| n/a |
| The full path of the heightmap. |
Input pattern: (A)
Image-Op: Yes.
9.18.1 Examples
9.18.1.1 Heightmap example.
; muSE v2 ; ; My good-looking style. ; This style multiplies a greyscale image with the user media. (style-parameters) (segment-durations 8.0) (define muvee-global-effect (effect-stack (effect "CropMedia" (A)) (effect "Perspective" (A)))) (define muvee-segment-effect (effect "HeightMap" (A) (param "Path" (resource "heightmap.jpg"))))
This is the original heightmap: