9.2 Alpha
Controls the opacity of the scene it is applied to. The opacity of an object affected by more than one Alpha effect is determined by multiplying the opacity value specified by each of them.
| Parameters |
| Default |
| Range |
| Description |
| Alpha |
| 1.0 |
| [0.0 - 1.0] |
| The new opacity value of the user media. A value of 0.0 means the scene is fully transparent. A value of 1.0 means the scene is fully opaque. |
Input pattern: (A)
Image-Op: No
9.2.1 Simple usage
The muvee style below halves the transparency of the user media.
; muSE v2 ; ; My super awesome style. ; It halves the transparency of the user media. (style-parameters) (segment-durations 8.0) (define muvee-global-effect (effect-stack (effect "Perspective" (A)) (effect "CropMedia" (A)) (effect "Alpha" (A) (param "alpha" 0.5))))
This style halves the transparency of the user media.
9.2.2 Animated alpha
This example animates the transparency of an image to achieve a fade-to-black effect.
; muSE v2 ; ; My super awesome Style ; This style creates a simple fade to black behaviour (style-parameters) (segment-durations 8.0) (define muvee-global-effect (effect-stack (effect "Perspective" (A)) (effect "CropMedia" (A)))) (define muvee-segment-effect (effect "Alpha" (A) (param "Alpha" 1.0 (linear 0.5 0.0) (linear 1.0 1.0))))
Refer to Explicit animation curves for more info.