Authoring muvee Styles
Introduces the mechanics of creating a new style based on an existing one.
Describes the structure of a typical muvee in terms of its parts. You need to know this as a style author before the rest of the documentation will make any sense.
.... walk you through authoring muvee styles.
Describes the contents of a style’s "data.scm" file. This file defines everything that is unique about your style, so understanding how to edit this file is important.
Lists all the currently available primitive effects and transitions, describes what they do, what their parameters are, etc. A useful reference when authoring styles.
Gets you Scheme-literate in a sprint. If you are familiar with Scheme or muSE, you can skip this. It is more for those new to both.
Contents
7.12 A note on Image Operators |
Last updated: Friday, May 13th, 2011